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RAYWORKS Founder, CEO & VR Developer
Back in 2013 I got my first VR headset and at the same time started experimenting with Unreal Engine. I realized that VR technology and game engines can be used for much more than just gaming. Few months later I founded Rayworks (formerly known as Player Entertainment), one of the first VR-companies in Finland.
20 years of experience in web development, graphic design, sound engineering and almost every field of audio visual content creation turned out to be a good fundament for developing virtual reality content and researching it’s possibilities.